onsdag 13 april 2011

A brief overview of the game Slingshot

Here is some basic info about our game Slingshot.


A space shooter game is something very common to the game industry. Slingshots ambition is to develop a new kind of space shooter game that does not already exist on today´s market.  We will focus on the gravitation and the team play, something that we believe does not already exist on the market, but we are not sure.


The core mechanics in the game is based on some of the traditional “space shooter” mechanics, for example the ability to let the player view his/hers protagonist from above, and control the avatar (in this case a ship) in 2 dimensions. A game that is quite similar to this description is “Asteriods”.


One of the core mechanics that makes Slingshot a bit unique is the gravitation input. It will put a player in a situation where he/she need to focus on the planets positions to navigate from point A to B so that the player can´t move the protagonist in a right angle.
Thank you for reading our development blog.

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